var status = -1;
var selectionLog = [];

function start() {
    action(1, 0, 0)
}

function action(d, c, b) {
    if (status == 0 && d == 0) {
        cm.dispose();
        return
    }(d == 1) ? status++ : status--;
    selectionLog[status] = b;
    var a = -1;
    if (status <= a++) {
        cm.dispose()
    } else {
        if (status === a++) {
            if (cm.isQuestFinished(34451)) {
                cm.warp(450005010, 0)
            } else {
                if (cm.getQuestStatus(34450) > 0) {
                    cm.warp(940200200, 0)
                } else {
                    cm.playerMessage(-1, "还没解决拉克兰的噩梦，暂时无法前进。");
                    cm.playerMessage(5, "还没解决拉克兰的噩梦，暂时无法前进。")
                }
            }
            cm.dispose()
        }
    }
};